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  • Digg tried to beat Reddit and failed. Here’s what it’s doing instead

    Digg tried to beat Reddit and failed. Here’s what it’s doing instead

    Digg is one of the more interesting tech stories in recent times. The site launched as a Reddit rival in January 2026, shut down just two months later after getting overrun by bots, and has now returned as something completely different.

    a little project i’ve been hacking on: https://t.co/zTuwWy44ly

    bugs expected. more topics soon.

    — Kevin Rose (@kevinrose) May 8, 2026

    Founder Kevin Rose showcased the redesigned Digg last Friday, and the new site looks nothing like its previous version. It’s not a Reddit competitor anymore. It’s an AI news aggregator.

    So what does the new Digg actually do?

    The site tracks and ranks AI news by monitoring real-time engagement on X. Instead of relying on votes or comments on Digg itself, the site ingests content from X and runs sentiment analysis, signal detection, and clustering to figure out what stories actually matter.

    when @sama touches a story about ai (post/repost/quote/comment), 98% of the time it sets off a chain reaction – deep discussion and propagation of that topic throughout X — this is all in the new @digg coming soon. pic.twitter.com/FKf2gZGGob

    — Kevin Rose (@kevinrose) May 7, 2026

    The homepage highlights trending stories. Below that is a ranked list of the day’s top stories with engagement metrics. The site also ranks the top 1,000 people in AI, the top companies, and politicians focused on AI issues. 

    Clicking into a story opens a dedicated page that goes well beyond just the headline. At the top, you get a short AI-generated summary of the story so you can quickly understand what’s happening without clicking through to the original source. 

    Below that is the original post that sparked the conversation, followed by a full feed of quotes, replies, and reposts from people who engaged with it. Each post shows the user’s ranking number next to their handle, so you always know how influential they are in the AI space. 

    You also get an engagement breakdown with metrics like views, comments, reposts, and bookmarks tracked over 24 hours, alongside a sentiment chart that shows whether the overall reaction on X was positive or negative. 

    I like this view. It makes it easy to digest an X post and conversation around it. For anyone who wants the full context of a trending AI conversation without doomscrolling through X, this view does a pretty good job of packaging it all in one place.

    But will anyone actually use it?

    That’s the real question. For people who to stay on top of AI news, Digg could be genuinely useful. But there’s no community on the site yet, and it’s not obvious why you’d choose it over your usual news app or RSS feed.

    Digg says AI is just the test case, with plans to expand into other topics if this version gains traction. I can see Digg becoming a good source to aggregate and understand trending news topics from X. Whether it will be successful or die, only time will tell.

  • Sony wants AI to turn your gaming moments into shareable highlights

    Sony wants AI to turn your gaming moments into shareable highlights

    If you have ever gone on an absolute rampage in a multiplayer game and wanted to share it, you know how painful the process is. You record, scrub through footage, clip the moment, edit it, and then finally share it. Sony wants to change all of that, and AI is at the center of it.

    As discovered by MP1st, Sony Interactive Entertainment filed a patent application with the USPTO on May 5, 2026, under document ID “12616902,” for an AI system that automatically selects your best gaming moments and turns them into shareable highlights, without you lifting a finger.

    But how will it work?

    As the patent suggests, the system will watch your gameplay in real time and collect data on everything that happens, including kills, wins, boss defeats, rare events, and even funny or unexpected moments. A machine learning model then identifies which of these are worth highlighting.

    What makes it interesting is that the AI will factor in your personal player profile. Your skill level, your usual play style, and how often you pull off a particular move all matter. A beginner’s first win gets flagged as a highlight, but for a seasoned veteran, it won’t even register. The system is designed to recognize what is special for you, not just pick generic cool moments that anyone could have.

    Once a moment is captured, the system will generate a polished “moment asset.” This could be a stylized highlight card, a screenshot collage with a short description, a clean video clip, or even a 3D collectible. So instead of raw, unedited footage, you get something that is ready to post on social media or share on Discord straight away.

    Will this actually happen though?

    Sony and other gaming companies file patents constantly, and a large number of them never see the light of day. Even if this one moves forward, do not expect it to land via a PS5 system update anytime soon. This feels more like something Sony could be building toward for the PS6.

    That said, if Sony does pull this off, it would be a genuine win for anyone who loves sharing gaming moments online. It will also help Sony improve its social media presence, as even players who don’t know video editing will be able to share their memorable clips. It will be a win-win situation for both parties.

  • Sony’s wearable air conditioner is back, and somehow it got cooler

    Sony’s wearable air conditioner is back, and somehow it got cooler

    Sony has just announced a new wearable, and it’s not your typical smartwatch, fitness tracker, or pair of AI smart glasses—it’s something a lot more practical. The company has introduced the Reon Pocket Pro Plus, which is the newest version of its wearable cooling device. The Reon line has been around for a while now, starting as a crowdfunding project back in 2019. After expanding across Asia and a few Western markets, the upgraded model is now heading to the UK and Europe.

    How the Sony wearable keeps you cool

    The Reon Pocket Pro Plus is not just a fan strapped to your collar. It relies on the Peltier effect, with an electrically cooled metal plate that sits at the base of the neck. The positioning is deliberate as the wearable targets an area where cooling can feel more immediate because of blood flow near the surface. Sony claims that the new model offers a 2-degree Celsius, or 3.6-degree Fahrenheit, improvement in cooling performance compared to its predecessor.

    Sony is claiming a 20% improvement, which is further supplemented by a refined cooling algorithm that monitors temperature changes on the device and the surrounding environment.

    The broad design of the Reon Pocket Pro Plus is similar to the older Reon Pocket Pro model. So it also sits at the back of your neck, under your shirt, and uses a small fan to help move air around the area. Sony has improved the fit, though, making the device more stable on the neck and shoulders. Meaning, you don’t need to worry about the Reon Pocket Pro Plus falling off while moving around. Sony has also added an automatic shutdown mechanism designed to protect the device from overheating.

    What else is new?

    Sony is bundling the Reon Pocket Pro Plus with a second-generation Pocket Tag, which is smaller than before and monitors ambient temperature and humidity. To put things simply, it monitors ambient temperature and humidity for better cooling. There’s also a companion app for manual controls and customization, but you don’t need a phone to use it fully. On a single full charge, the Reon Pocket Pro Plus can run for up to 10 hours on the second-highest cooling setting.

    The company has just announced that the Reon Pocket Pro Plus costs £199 in the UK and €220 in Europe. Although the US availability has yet to be confirmed.

  • Apple and Google just put a lock on your green-bubble texts, and it’s about time

    Apple and Google just put a lock on your green-bubble texts, and it’s about time

    For years, texting between an iPhone and an Android device felt less like a private conversation and more like shouting across a crowded street. Well, that changes on May 11, 2026, as Apple and Google jointly launched end-to-end encryption (E2EE) for RCS messaging. 

    The long-awaited feature is rolling out first in beta with iOS 26.5 (also announced today) and the latest version of Google Messages. 

    Big news: Today, we’re starting to roll out end-to-end encryption for RCS messaging between Android and iPhone users! This cross-industry effort replaces outdated SMS with a more secure & private way to chat, no matter what phone you have.🔒

    Thank you to the community for… pic.twitter.com/5J71TwjbHL

    — Sameer Samat (@ssamat) May 11, 2026

    How did the companies achieve this?

    It’s quite rare that Apple and Google work together on something, as they’re often busy creating advertisements to make fun of each other. 

    However, for enabling end-to-end encryption for RCS, both companies have worked together, alongside the GSM Association, to codify the encryption standard into RCS Universal Profile 3.0, built on Messaging Layer Security Protocol. 

    The result: messages traveling between iPhones and Android devices can no longer be seen or heard by anyone mid-way, not even Apple and Google. Once you enable the feature, a small lock icon appears in your Messages app, indicating that the chat is secured.

    Who can use the feature right now?

    For the feature to take effect, carrier support is essential. Thankfully, the E2EE rollout for RCS has arrived with an impressive list of carrier partners. 

    In the United States alone, major carriers like AT&T, Verizon, T-Mobile, Boost Mobile, and Xfinity Mobile, among others, already support the new security feature. Canadian carriers, including Bell, Rogers, and Telus, are also supported. 

    It’s worth mentioning here that both the sender and the receiver must have a participating carrier for encryption to kick in their chats. While iMessage continues to provide E2EE independently, support for RCS will gradually extend to all existing conversations over time. 

    For me, E2EE for RCS sounds more than just a software update: it’s a geopolitical truce between different smartphone platforms. For years, the lack of cross-platform encryption gave way to privacy-first messaging platforms like WhatsApp. Now, the baseline has risen, and for good. 

  • You’ve heard of flip phones, but Logitech may be making a flip mouse

    You’ve heard of flip phones, but Logitech may be making a flip mouse

    The foldable trend has reached phones and laptops, and Logitech may be taking it to PC accessories next. According to leaked marketing images reported by WinFuture, the company is working on an ultra-portable wireless mouse that folds shut like a tiny clamshell.

    Is this Logitech’s answer to Microsoft’s Arc Mouse?

    The mouse appears to draw clear inspiration from Microsoft’s Surface Arc mouse, launched in 2017. Microsoft’s version could snap flat for easier storage, but Logitech’s leaked design reportedly goes a step further by folding inward like a small clamshell. That could make it even easier to slip into a laptop bag or pocket.

    Logitech also seems to be dropping the traditional scroll wheel to keep the design slim. In its place, the leaked images show a touch-sensitive strip between the left and right buttons. WinFuture refers to this as “Adaptive Touch Scrolling,” which is expected to mimic scroll-wheel behavior through swipes.

    Could a folding mouse actually be useful?

    The biggest appeal of this mouse is portability, which is a big ask these days among digital nomads and professionals who travel frequently for work. Laptop trackpads are fine for quick work, but many people still prefer a proper mouse for longer sessions. A foldable design could offer a sweetspot of being more comfortable than a trackpad without taking up much space.

    The leaked mouse is also said to support Bluetooth pairing with up to three devices and an ambidextrous design for both left- and right-handed users. Key details are still missing, including DPI, battery life, price, and release date. That said, since the marketing details of the mouse have already surfaced, the official launch can’t be that far off.

  • Google says AI is being abused at industrial scale for cyberattacks, and it just thwarted one

    Google says AI is being abused at industrial scale for cyberattacks, and it just thwarted one

    For years, security experts warned that AI would eventually give hackers a dangerous new edge. That moment has arrived.

    Google’s Threat Intelligence Group has published a report confirming that a criminal hacking group used an AI model to discover a zero-day vulnerability and nearly pulled off a mass cyberattack. Google says it caught and stopped the attack before the hackers could deploy the attack at scale.

    What exactly happened, and how serious was it?

    The exploit targeted a popular open-source web-based system administration tool, the kind businesses use to remotely manage servers, employee accounts, and security settings.

    Had it gone undetected, it would have let hackers bypass two-factor authentication, which is often the last line of defense protecting accounts.

    The attackers planned to deploy it in a mass exploitation event targeting multiple organizations at once. Google alerted the tool’s developer in time for a patch to be issued before any damage was done.

    The company declined to name the hacking group, the specific software targeted, or which AI model was used, but confirmed it was not Google’s own Gemini.

    According to Google, groups linked to China and North Korea have also shown significant interest in using AI tools like OpenClaw for vulnerability discovery.

    Is AI becoming cybersecurity’s biggest weak point?

    The Google attack is alarming, but it’s far from isolated. Georgia Tech researchers recently uncovered VillainNet, a hidden backdoor that embeds itself inside self-driving car’s AI and works 99% of the time when triggered.

    Meanwhile, a Korean research team showed that AI models can be reverse-engineered remotely using a small antenna through walls, no system access needed. Recently, a group of Discord users bypassed access controls to reach Anthropic’s restricted Mythos model through a third-party vendor environment.

    On the defense side, a growing discipline called AI pentesting is emerging to stress-test how language models behave when exposed to adversarial inputs, but the field is still in its early stages.

  • WhatsApp Plus is here, and you can safely ignore this subscription

    WhatsApp Plus is here, and you can safely ignore this subscription

    WhatsApp has fiercely defended its status as a free, no-nonsense online messaging app for over a decade, but a new subscription tier is muddying the waters. 

    Meta is rolling out WhatsApp Plus, a paid subscription model, to a limited number of iPhone users using the latest version of the App Store. 

    So, what does WhatsApp Plus actually offer?

    The list of benefits included as part of the WhatsApp Plus subscription sounds more like a cosmetic buffet than something useful. First, subscribers get 18 accent colors to replace the app’s signature green theme. 

    Then, there are 14 alternative home-screen icons to choose from. Additional perks include premium animated sticker packs, 10 exclusive call ringtones, and the ability to pin up to 20 chats (up from three), which is the only benefit I can imagine using. 

    What’s more is that subscribers can also apply unified themes and alert tones across entire chat lists, but the core WhatsApp experience, including E2EE messaging, calls, video, and status updates, remains the same. 

    How much does the WhatsApp Plus subscription cost?

    In European markets, the subscription is priced at around €2.49 per month. While the US pricing hasn’t been revealed yet, it could land around $2.49 to $2.99. A free trial, for a week or a month, depending on the region, may also be available for eligible users. 

    For now, the WhatsApp Plus subscription is billed monthly via the App Store. For now, WhatsApp Business accounts can’t access the subscription, which is all the more questionable, since such users are more likely to pay for paid tiers. 

    What doesn’t sit well with me is that several WhatsApp Plus headline features are already available on rival messaging platforms for free; no monthly fee required. 

    Competitor apps offer chat background customization for free

    Take the custom themes feature as an example. Telegram has already had the chat background customization feature, along with dark/light mode switching, for years, without a paid subscription. 

    Signal recently added a paid tier for cloud backups (removing the 45-day restriction on media storage), but even so, it lets users set custom chat wallpapers at zero cost. Apple’s native messaging service, iMessage, also offers free chat customization inside the Messages app, including per-contact photo backgrounds. 

    You see? What WhatsApp is charging for is already available in the base package of its competitors. 

    The paid tier should have included more useful features

    The Telegram Premium subscription, which costs $4.99 per month in the US, raises the file upload limit from 2GB to 4GB, provides voice message transcription, real-time chat translation, boosts download speeds, and allows users to join up to 1,000 Telegram channels. 

    These, in my opinion, are functional updates that change the way you use the app. WhatsApp Plus, however, only changes how the app looks, for the most part. 

    WhatsApp Plus, I’d say, isn’t a bad product. It’s a perfect add-on for enthusiasts who might want a purple app icon and animated stickers. However, for value-seeking buyers like me, the competition is offering more, either for less or nothing at all. 

  • Ghost in the Shell anime gets a release date and I can’t wait for it

    Ghost in the Shell anime gets a release date and I can’t wait for it

    If you have been waiting for a Ghost in the Shell anime that truly captures the essence of the original manga, here’s some good news. Science Saru has officially confirmed that a new Ghost in the Shell anime will premiere on July 7, 2026, with a new trailer dropping alongside the announcement.

    ◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢

    サイエンスSARU制作

    TVアニメ

    『攻殻機動隊 THE GHOST IN THE SHELL』

    キービジュアル第3弾、解禁。

    ◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢◤◢

    新時代のサイバーパンクアクション、

    2026年7月7日放送開始。… pic.twitter.com/mCueXeNAyb

    — 攻殻機動隊【公式】GHOST IN THE SHELL official (@thegitsofficial) May 11, 2026

    The series will stream worldwide on Amazon Prime Video, with Japan getting early exclusive access. Before the global release, the first two episodes will screen at the Annecy International Animation Film Festival in France, running June 21 through 27, where the creative team will also take the stage to discuss the production.

    What is The Ghost in the Shell anime about?

    Set in 2029, the story follows Motoko Kusanagi, a full-body cyborg who leads an elite combat unit. Working alongside Daisuke Aramaki of the Ministry of Home Affairs, the two establish Public Security Section 9, known as Shell Squad. It is a tactical organization built to take on cybercrimes and international conspiracies. Lurking in the background is a mysterious, unidentified hacker called the Puppet Master.

    This adaptation feels different from everything that came before

    Here is the thing that genuinely excites me about this one. Every previous Ghost in the Shell adaptation, including the beloved 1995 film, Stand Alone Complex and and the Scarlett Johansson-led live-action film from 2017, took significant creative liberties with Masamune Shirow’s original manga.

    The 1995 movie narrowed its focus to AI and consciousness. Stand Alone Complex came closer but still made notable changes, swapping the Fuchikomas for Tachikomas, among other departures.

    Science Saru, the studio behind Dandadan and Scott Pilgrim Takes Off, is producing the Ghost in the Shell anime. Based on everything shown so far, the new anime actually looks like the manga, from the character designs to the hardware and the overall tone.

    The studio’s track record with faithful manga adaptations, particularly Keep Your Hands Off Eizouken! and Inu-Oh, gives real reason to believe they will pull this off. For years, people said a true adaptation of Shirow’s manga was impossible but Science Saru seems ready to prove otherwise this July.

  • Wordle is getting a TV show on NBC, and it already feels like a betrayal

    Wordle is getting a TV show on NBC, and it already feels like a betrayal

    Every morning, millions of people open Wordle, stare at a blank grid, and spend a few quiet minutes locked in a private battle with the five letters.

    There is no host narrating your every move, no studio audience gasping when you waste a guess on a word, and absolutely nobody cheering you on. Just you, the word, and the slightly smug satisfaction of getting it right under three attempts.

    However, The New York Times wants to change that by bringing it to NBC primetime. Wordle is becoming a game show, hosted by Today anchor Savannah Guthrie and produced by Jimmy Fallon, with filming starting this summer and a 2027 air date on the cards (via BBC).

    So what would the Wordle TV show look like?

    Details are still thin, but what we do know is that the show will be described as “fast-paced” and a “great family game.” It will be filmed in Manchester, England, and will replicate Wordle’s signature typeface and color scheme.

    For the NYT, this is a first. The company has never partnered with a broadcast network for a primetime entertainment show before. It is also a telling sign of where the company is headed.

    Its Games division, which includes Wordle, the Crossword, and Spelling Bee, is one of its most popular products, with users playing over 11 billion puzzles across all NYT games last year alone. Turning Wordle into a TV franchise makes business sense. Whether it makes creative sense is a different question.

    I’ve been playing Wordle for years, but this announcement feels like a loss

    Wordle’s appeal is rooted in its ritual. You do it once a day, the same word as everyone else, and then you share your little green and yellow squares with whoever is in your group chat. That’s all there is to it, and this simplicity is the whole point.

    A neuroscientist once observed that people have a remarkably good radar for sensing when something online is designed to keep them hooked, sell them something, or quietly profit from their attention. Wordle’s quiet nature, with no ads, no push notifications, and a simple website, is a big part of why it worked.

    Josh Wardle, the software engineer who built the original game, said that Wordle demonstrated that the internet could be about something other than money. A primetime NBC game show with a studio audience, a celebrity host, and a cash prize is about as far from that original spirit as you can get.

    The show might end up being entertaining for many, since Guthrie is a genuine Wordle devotee, and Fallon knows how to make a crowd have fun. But the version of Wordle that is coming to your TV screen next year may not be the one you fell in love with over your morning coffee. That one was always just for you.

  • I hate scalpers, and Valve’s Steam Machine queue is exactly what we need

    I hate scalpers, and Valve’s Steam Machine queue is exactly what we need

    I hate scalpers. I especially hate scalpers when they swarm gaming hardware that already has limited availability. They buy it before regular customers and gamers can get a fair shot, and then relist it at cartoonish prices for the people who actually wanted to use it. We’ve seen this issue time and time again, but Valve’s latest move might be the best anti-scalper weapon I’ve seen in a while.

    Steam’s database now suggests Valve may already have a reservation queue system prepared for the upcoming Steam Machine. The discovery reportedly comes from a recent Steam update spotted by user Pepeizq, where references to multiple Steam Machine packages appeared inside the same reservation system code used for the Steam Controller.

    How the Steam Controller inspired this move

    The new Steam Controller launched on May 4, and demand immediately overwhelmed supply. In less than an hour, reports claimed that the new Valve hardware was completely sold out, with some regions even seeing stocks disappear in just over half an hour. Then came the usual nonsense. Scalpers started appearing on platforms like eBay at heavily inflated prices. Some reports claimed that the listings went as high as $349.99, which is far above the controller’s $99 original price.

    This was the worst possible news for actual gamers who wanted to get their hands on the new gaming hardware at launch. Even if you show up on time, the stock disappears in minutes, being held hostage by people who never cared about the product in the first place. Valve’s response? A great reservation queue that actually makes the Steam Controller accessible again.

    The new system gives eligible users a place in line, then emails them when a unit becomes available. Buyers get 72 hours to complete the purchase before the controller is offered to the next person. Eligibility is also restricted to Steam accounts in good standing that made at least one purchase before April 27, 2026, and reservations are limited to one controller per account.

    I won’t call this foolproof entirely, but it is far better than turning every restock into a refresh-button war. Giving actual gamers with Steam accounts a shot at buying their new hardware also adds to the strong community loyalty that Valve has built over the years.

    Steam Machine needs this from day one

    In the reservation system code, four Steam Machine packages were spotted along with references to two Steam Frame packages and existing Steam Controller and Steam Deck package references. Meaning, there might be four Steam Machine entries that are likely related to multiple configurations and bundles. It makes sense since Valve has already confirmed a 512GB and 2TB model.

    Keep in mind that this is just database evidence and not an official Valve announcement. But just like the scalping issue that plagued the initial Steam Controller release, the company should be better prepared for the big demand its Steam Machine will likely attract. So this time around, Valve doesn’t need to wait until after launch chaos for a fairer system.

    Unlike the new controller, the Steam Machine isn’t just an accessory and is Valve’s next major swing at living-room PC gaming. And if the pricing, performance, and SteamOS land, there could be a huge audience for the hybrid gaming machine. All of this makes it pretty obvious that the Steam Machine will most definitely be the next target for scalpers.

    I understand why lining up digitally for a product can be frustrating, but I would rather wait in a transparent queue than lose a launch to bots and resellers.