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  • Russian bot farms are still trolling, even after Ukraine’s drone strikes on Yandex

    Russian bot farms are still trolling, even after Ukraine’s drone strikes on Yandex

    Days after Ukrainian military drones took down several Russian data centers, President Volodymyr Zelenskyy claimed that the campaign had hurt Russia’s disinformation efforts. “It suddenly became a little easier to breathe on many social platforms,” Zelenskyy said Monday. “There was less hate, less division, and fewer provocations.”

    Zelenskyy isn’t the first to assert that the drone operation, which targeted data centers belonging to the Russian technology company Yandex, has cut down on spam and disinformation campaigns fomented by Russian bot farms. Social media users have claimed they’ve noticed less traffic on posts by MAGA-affiliated accounts, as well as those associated with the far-right Alternative for Germany (AfD) party.

    Some have even said they’ve noticed a steep drop in spam calls and messages.

    But these people are wrong. The drone strikes appear to have affected Yandex’s web crawlers, not any disinformation or political operations.

    In fact, the account antibot4navalny, which tracks state-sponsored troll farms, reports that bot traffic is steady as ever. On Monday, the same day Zelenskyy claimed that disinformation had died down, antibot4navalny reported that several Kremlin-aligned accounts posted videos falsely claiming that experts are demanding the European Union lift the ongoing sanctions on Russia.

    Danish analyst Valdemar Osted said interactions on MAGA and AfD accounts have actually increased since the strikes. And the charts purportedly showing a decline in bot activity appear to be AI-generated .

    Ironically, claims that the drone strikes hindered Russian disinformation campaigns appears to be a form of disinformation itself, no matter what Zelenskyy says.

  • Xbox is officially embracing the chaos of AI-powered game ports

    Xbox is officially embracing the chaos of AI-powered game ports

    Retro gaming is going through a wild time at the moment, thanks to decompilations and recompilations that are letting gamers port classic titles to new devices, or merge code from two different games into a single new experience.

    Microsoft has witnessed skateboarding being modded into Call of Duty and Halo being played in a web browser , and the company is now officially embracing the chaos of this new AI-powered era of game modding.

    Microsoft is putting together a new Xbox Labs group to explore the rapid emergence of these mods, many of which use AI models to help modders remix games in ways we’ve rarely seen before. Xbox Labs will be a “small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience,” says Xbox CEO Asha Sharma .

    “We’ll build in the open, learn from what people do, and measure success by whether more people are playing and creating.”

    Sharma thinks the experiments we’ve seen in recent weeks, where Windows PC builds have been translated to run on Apple Silicon or ported to run inside browsers, “challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games.”

    “While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators,” says Sharma. “These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models.“

    Modders are now doing the type of work that Microsoft has been doing for decades with its Xbox backward compatibility program, letting old games run on modern hardware. But they’re doing it without the business model restrictions that Microsoft is tied to. It’s starting to feel like we’re just a model or two away from even more breakthroughs that decouple more modern games from their intended hardware.

    Sharma clearly sees an opportunity here, particularly for AI agent use at Xbox. “I think Xbox has an important role to play here,” says Sharma.

    “Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide.”

    Xbox Labs is clearly a way for Microsoft to experiment with how AI will shape where games are played, and Xbox will share any tools and learnings with developers. The bigger question is how Microsoft will respond to decompiles and recompiles of games where modders take its precious IP and make it freely available.

    Modding is fun, but I can’t see Microsoft and other publishers seeing the fun side if modern console games start to appear where they shouldn’t.

    I asked Microsoft to comment about unauthorized IP use, but the company didn’t respond in time for publication.

    Here’s Sharma’s full memo:

    Team,

    The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing.

    That growth helped make XBOX what it is today, and we’ve helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together.

    In recent weeks, we’ve seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support.

    Perhaps more surprisingly, we’ve seen many of the biggest games in the world have been remixed into the source code of another.

    These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators.

    These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience.

    We’ll build in the open, learn from what people do, and measure success by whether more people are playing and creating.

    I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software.

    Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We’ve spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible.

    As we learn, we’ll share the tools we build with developers across the industry, just as we always have.

    Our priorities aren’t changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology without abandoning the work already underway.

    Asha

  • Buying Techgeeks’ wall-mounted HomeView? The mount costs extra

    Buying Techgeeks’ wall-mounted HomeView? The mount costs extra

    Techgeeks has announced its HomeView smart home display in two $299 models: one with a speaker base and another that is clearly labeled as a “Wall Mounted” version. However, if you choose the wall‑mounted option, you’ll need to spend at least $59 more because the mounting hardware to attach the display to a wall is sold separately. A more honest name might have been the “Mountless” version.

    The wall connector adds another $59 to the $299 HomeView price tag.

    Techgeeks doesn’t make a big deal about this extra charge for customers buying the wall‑mounted HomeView. The details are tucked away in the fine print at the bottom of the product announcement page:

    HomeView (Wall Mounted) will be available with a choice of three purpose-built mounts from Schneider Home. Power Mount USB‑C Wall Connector, available starting at $59.95 (US), and Power Mount AC Wired, available starting at $79.95 (US), can be ordered starting today from apple.com/store and in the Apple Store app. Power Mount PoE Wired will be available starting in early 2027 for $129.95 (US).

    HomeView (Wall Mounted) will be available with three purpose‑built mounts from Schneider Home. The Power Mount USB‑C Wall Connector, priced from $59.95 (US), and the Power Mount AC Wired, priced from $79.95 (US), can be ordered today from apple.com/store and via the Apple Store app. The Power Mount PoE Wired will launch in early 2027 for $129.95 (US).

    When you add the HomeView to your cart on Techgeeks’ online store, you’re prompted to select from the available mount options (which currently excludes the Power Mount PoE Wired). Each mount increases the $299 price, or you can choose “No mount” to avoid the extra charge—though Techgeeks explicitly notes that the “HomeView (Wall Mounted) requires a mount and power solution to operate.”

  • Google finally releases Gemini 4 Argon

    Google finally releases Gemini 4 Argon

    After months sitting on the sidelines of the frontier AI race, Google has finally launched its long-awaited Gemini 4 Argon model, claiming it can compete with the best the industry has to offer.

    Google says Argon delivers “frontier reasoning and improved performance across complex workflows,” while cutting down on hedging, repetition, and the cliches that continue to plague AI chatbots. The company claims Argon outperforms rival models like GPT-6 Astra, Claude Fable 5.1, and Claude Opus 5.5 across a range of benchmarks, including coding, cybersecurity, science, finance, and law.

    Google says it’s already putting Argon to use internally, such as finding and patching cybersecurity vulnerabilities, halving the computing power needed to power YouTube’s comments section, and debugging the drone physics simulator for Alphabet’s drone delivery company Wing.

    The model is rolling out today to Google’s higher-tier Pro and Ultra subscribers in the Gemini app and AI mode in Search, as well to Ultra subscribers on its agentic development platform Antigravity. It is not clear when — or if — Argon will be available to Plus subscribers or free users.

    Google is pricing Argon very competitively. The model is launching with an introductory price of $2 per million input tokens and $10 per million output tokens, around a fifth the cost of OpenAI’s GPT-6 Astra and Anthropic’s Fable 5 models.

    Even after those costs double at the end November — when the introductory period finishes — Argon will still be significantly cheaper than its frontier rivals on a per-token basis, though this doesn’t necessarily translate to lower costs in practice, as models can use different numbers of tokens for the same tasks.

    The launch fills in some of the blanks left behind from when Google first teased Argon a few weeks ago.

  • Apple announces the HomePod Mini 2, but it isn’t ready for Siri AI at launch

    Apple announces the HomePod Mini 2, but it isn’t ready for Siri AI at launch

    Apple is announcing the long-awaited HomePod Mini 2 with a new chip that can power Siri AI — but support for those new AI features won’t be available at launch. The speaker is also getting a new sound glow feature that syncs its LED lights with a song’s album art, and it can now be your Mac’s default speaker.

    Up to four can also pair with the new Apple TV 4K for surround sound. And like everything this year, it’s more expensive, too.

    The HomePod Mini 2 comes in pink, green, and a new shade of blue, along with white and black. It costs $149, $20 more than its predecessor, which is being discontinued.

    Preorders open today, October 13th, and it will ship on October 30th. Apple announced the smart speaker alongside a suite of new products for the home, including the new HomeView smart display ($299) , the fourth-generation Apple TV 4K ($299) , and a new collection of smart home devices developed in collaboration with LG Electronics and Schneider Electric starting at $199.

    The biggest upgrade inside the HomePod Mini 2 is the S10 chip, which debuted in the Apple Watch Series 10 in 2024. Here, it will enable Siri AI and bring smarter, more conversational responses to the speaker.

    However, the Mini 2 won’t ship with Siri AI at launch; instead, Apple says it will arrive in a later software update. It will be available in English in the US, UK, Canada, Australia, New Zealand, Singapore, South Africa, and India.

  • Apple TV 4K Refresh Adds Far-Field Microphones for Hands-Free Siri Control

    Apple TV 4K Refresh Adds Far-Field Microphones for Hands-Free Siri Control

    Apple is launching an updated Apple TV 4K today featuring two notable hardware additions: far-field microphones enabling hands-free Siri interaction and Find My integration in the remote.

    The fourth-generation Apple TV 4K, unveiled at Apple’s Welcome Home event in New York City, marks the first model to support the Siri AI voice assistant and introduces a new home theater capability allowing pairing of up to four second-generation HomePods or HomePod Mini 2 units for surround sound.

    The fourth-generation streaming device also receives a surround-sound enhancement and the ability to locate your Siri remote.

    The new Apple TV 4K is priced at $299, over double the launch price of the previous-generation Apple TV 4K and $50 above the current flagship model (which is being phased out). The fourth-gen model matches that version’s specifications with 128GB storage, an Ethernet port, and Thread and Matter support, but upgrades to Wi-Fi 7 and Bluetooth 6. It launches November 13th, with preorders starting today, October 13th.

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    Apple announced the device as part of a significant new smart home initiative, which includes the new HomeView smart display ($299), HomePod Mini 2 ($149), and a range of smart home devices developed in partnership with LG Electronics and Schneider Electric.

    The new Apple TV ships with an A19 chip, first seen in last year’s iPhone 17, which enables Siri AI support out of the box.

  • The Social Reckoning is flopping at the box office

    The Social Reckoning is flopping at the box office

    As important as some of the messages in The Social Reckoning are, the movie has been drastically underperforming at the box office. Per Variety , Aaron’s Sorkin’s follow up to The Social Network only grossed a measly $5.5 million this past weekend against a budget that’s somewhere within the $30–42 million range.

    That would make it a certifiable flop that’s costing Columbia Pictures (and Sony) quite a bit of money — especially when you compare it to The Social Network ’s $22 million opening.

    This isn’t entirely surprising given how middling reviews for the film have been. It’s currently got a 55% rating on Rotten Tomatoes and has widely been trashed on social media.

    All of this might be reflective of audiences hoping for a proper sequel to The Social Network , which won three Oscars for its screenplay (written by Sorkin), editing, and score. But it might speak to people not fully clicking with Mikey Madison’s performance as whistleblower Frances Haugen or Jeremy Allen White’s turn as Wall Street Journal reporter Jeff Horwitz.

    (Madison, for her part, indicated to The Hollywood Reporter that it was Sorkin’s vision as director that kept from “authentically and faithfully represent[ing] a real person,” which she hopes to do in the future.) It also probably didn’t help that Jesse Eisenberg — who portrayed Mark Zuckerberg in The Social Network — had no interest in being in the film, according to Sorkin himself.

    Ironically, Blumhouse’s Other Mommy raked in an impressive $27.5 million this weekend, which likely suggests that people are more interested in novel horror as opposed to reminders of how social media has made everyone’s lives worse.

  • Elon Musk has donated over $276 million to Republican midterm efforts

    Elon Musk has donated over $276 million to Republican midterm efforts

    Elon Musk has handed out at least $276 million to Republican groups since July, The New York Times reports, making him both the party’s top known donor and the biggest established midterm donor. $158 million of that money — one of the largest political donations in American history — has been funneled into the Senate Leadership Fund, the main super PAC that aims to secure and maintain a Republican Senate majority.

    Among others, it’s fighting to retain the party’s Senate seat in Texas, which serves as a major hub for Musk’s business empire.

    He’s also donated over $76 million to America PAC, a super PAC Musk founded in 2024 that canvasses for hard-to-reach Republican voters. Smaller amounts have also been given to other conservative groups, including:

    • $20 million to the Congressional Leadership Fund super PAC for House Republicans
    • $10 million to Lone Star Liberty PAC, supporting Ken Paxton’s Senate Seat bid in Texas
    • $10 million to the Republican Governors Association
    • $2 million to the Republican Attorneys General Association
  • $20 million to the Congressional Leadership Fund super PAC for House Republicans
  • $10 million to Lone Star Liberty PAC, supporting Ken Paxton’s Senate Seat bid in Texas
  • $10 million to the Republican Governors Association
  • $2 million to the Republican Attorneys General Association
  • The roughly $366 million that Musk has donated to federal committees over the entire 2025-26 election cycle is significantly higher than the $290 million he gave out in 2024 to help President Trump return to office, when he pledged to spend “around $45 million a month.” That’s despite Musk announcing in May last year that “In terms of political spending, I’m going to do a lot less in the future.” He’s consistently

    failed to stick to that promise so far.

  • Meta has some Wonder Full new AI models

    Meta has some Wonder Full new AI models

    Meta is making up for lost time in the AI race. After launching Muse Spark, the first model from its revamped Superintelligence Labs division, and buzzy AI agent Muse, it’s now launching two new models it claims can go toe-to-toe with the industry’s best.

    The new models, Muse Wonder and Muse Wonder Full, are available for Muse Code subscribers starting today. Wonder can also be accessed through the Meta Model API, Meta said.

    Meta says it eventually plans to power its Muse AI agent with Wonder, starting with subscribers, and will develop specialized models it “can bring to everyone using Muse.” It hasn’t shared specifics or provided a timeline for either.

    The company says its new models can rival leading models from OpenAI and Anthropic, including GPT-6 Astra, Claude Opus 5.5, and Claude Fable 5.1, pointing to results from internal testing on several industry benchmarks. It’s unclear how they stack up against Google’s Gemini 4 Argon, whose capabilities are still coming into focus.

    The launches are part of Meta’s aggressive push to reestablish itself as a major force in AI. The company has poured billions into talent and infrastructure and has been steadily expanding its AI lineup, including with image model Muse Image and a heavy focus on bringing useful AI agents to the masses through Muse.

  • Mechanism’s first Switch 2 case is as awesome as I hoped it would be

    Mechanism’s first Switch 2 case is as awesome as I hoped it would be

    Most companies have slowed down releasing new Switch 2 cases , but one of my favorite accessory makers recently debuted its first, after a few delays. The $49 Basecase from Mechanism is a snap-on shell for the console that taps into the company’s modular lineup of mounts.

    You could already mount the Switch 2 in numerous ways with its $19 Basegrip (to your wall, to its Gaming Pillow , to a monitor arm, etc.). The difference is that this new product protects your console, makes its Joy-Con more comfortable to use, and has some interesting modularity.

    The console shell allows for the full range of the Switch 2’s kickstand, and access to all of the ports, buttons, and fan vents. Notably, it fits more snugly than others I’ve tried because it clamps on near the console’s bottom USB-C port.

    This is a good thing. You can unlock its rear plate and replace it with a custom 3D-printed version for more fun and/or more utility.

    Mechanism sent over a couple of printed examples that hint at the possibilities — one that has Lego pegs on it for sticking on some minifigures, and another that has crannies for game cartridges.

    The grips that slide onto the back of the Joy-Con protectors are modular, too. The set includes two sizes that add varying degrees of bulk, both of which make them more comfortable to use.

    Remove any of the grips, and there’s a spot for a game cartridge. It’s a fun way to bring extra physical games.

    Mechanism included some extra grip types that aren’t for sale to show what’s possible with a 3D printer. I really liked the pair that has a little shelf on each side to let your middle or ring fingers rest.

    You can’t use the Switch 2 in its dock with the Basecase. So, Mechanism includes a dock adapter that takes a different approach — not necessarily better or worse — than Dbrand did with its Killswitch.

    Instead of cradling the Switch 2, it’s simply a female-to-male USB-C cable that you have to maneuver onto the dock’s video-out port. Installing it isn’t quite as easy as its marketing indicates, but I eventually got it working.

    Those who use a third-party USB-C dock from Jsaux or Genki won’t need to use this component.

    The Basecase seems designed to address multiple points of failure in earlier Switch 2 cases released by Dbrand, Genki, and others that unfortunately let some quality control issues slip in an effort to launch cases first when the Swtich 2 first debuted.

    For instance, the Basecase’s Joy-Con grips have a little rubber lip that fits around the top of the controller’s inner colored section. Dbrand revised its comfy Killswitch grip to add this after some users noted their consoles tumbling to the ground when they grabbed it by the controller without supporting the Switch 2’s weight. The Basecase does a good job of preventing this issue.

    Related

  • I’ve tested the latest Switch 2 controllers, and this one is the best
  • Also important: the swappable Joy-Con grips attach easily, requiring almost no effort to line up the latch pins to snap on. I could never quite get the feel for the ones included with Genki’s Attack Vector case (we’ll see how Genki’s upcoming Grips fare). Also, while most thin, plastic cases from competitors exhibit ill-fitting sections or flex, the Basecase feels tougher.

    If you’re bought into Mechanism’s ecosystem of mounts and have a Switch 2, there’s a good chance that you’ve been waiting for this release (and, perhaps, you already own this case). For gamers who haven’t yet tried out the company’s system of mounts, this is a really good place to start. You can grab all of the 3D printer files at Makerworld or Printables.

    Photography by Cameron Faulkner/The Verge