Geely, the Chinese auto giant that also owns Volvo, has just unveiled a new RV that really does not look like it belongs anywhere near the budget end of the market.
The company has just kicked off the presales in China for the Galaxy Starshine 7, with its pricing starting at 112,900 yuan or about $16,550. For that money, buyers get a midsize electric sedan with a sleek fastback silhouette, full-width lighting, a richly trimmed cabin, and even an available dual-motor all-wheel-drive setup that can hit 0 to 100 km/h in 5.4 seconds.
Why it looks too fancy for its price
Geely
Cheap EVs are usually easy to spot because they cut corners somewhere obvious. But the Starshine 7 doesn’t exactly scream entry-level. The official images show a sedan with a clean nose design, sharp light signatures, flush door handles, a panoramic roof, and a cabin dominated by a large central screen and a bright, lounge-like color scheme for its interiors.
The model measures 4,930mm long with a 2,915mm wheelbase. In photos, it lands somewhere between a mainstream electric sedan and something trying very hard to look premium. And at a first glance, it mostly succeeds.
But do the specs keep up?
Geely’s Starshine 7 will be offered in rear-wheel-drive and all-wheel-drive forms. The RWD version uses a 190kW motor, while the AWD model adds a 150kW front motor for a combined 340kW output. The company is also offering two battery options, a 58.4kWh and 73.6kWh, with CLTC range figures of up to 610km depending on the variant.
Geely
Inside, the car gets a 15.4-inch floating center display, which also showcases a premium interior. The pictures also depict wood-like trim, layered materials, and a generally softer look that isn’t often associated with a budget EV.
This model joins the recently announced $15,000 extended-range EV called the Boyue EREV SUV. So the Galaxy Starshine 7 is another reminder of just how aggressive China’s EV market has become. It is trying to make affordability look aspirational, which is a pretty different trick, and one that Western automakers still seem to struggle with. As always, there is no word regarding a US or European release.
Geely, the Chinese auto giant that also owns Volvo, has just unveiled a new RV that really does not look like it belongs anywhere near the budget end of the market.
The company has just kicked off the presales in China for the Galaxy Starshine 7, with its pricing starting at 112,900 yuan or about $16,550. For that money, buyers get a midsize electric sedan with a sleek fastback silhouette, full-width lighting, a richly trimmed cabin, and even an available dual-motor all-wheel-drive setup that can hit 0 to 100 km/h in 5.4 seconds.
Why it looks too fancy for its price
Geely
Cheap EVs are usually easy to spot because they cut corners somewhere obvious. But the Starshine 7 doesn’t exactly scream entry-level. The official images show a sedan with a clean nose design, sharp light signatures, flush door handles, a panoramic roof, and a cabin dominated by a large central screen and a bright, lounge-like color scheme for its interiors.
The model measures 4,930mm long with a 2,915mm wheelbase. In photos, it lands somewhere between a mainstream electric sedan and something trying very hard to look premium. And at a first glance, it mostly succeeds.
But do the specs keep up?
Geely’s Starshine 7 will be offered in rear-wheel-drive and all-wheel-drive forms. The RWD version uses a 190kW motor, while the AWD model adds a 150kW front motor for a combined 340kW output. The company is also offering two battery options, a 58.4kWh and 73.6kWh, with CLTC range figures of up to 610km depending on the variant.
Geely
Inside, the car gets a 15.4-inch floating center display, which also showcases a premium interior. The pictures also depict wood-like trim, layered materials, and a generally softer look that isn’t often associated with a budget EV.
This model joins the recently announced $15,000 extended-range EV called the Boyue EREV SUV. So the Galaxy Starshine 7 is another reminder of just how aggressive China’s EV market has become. It is trying to make affordability look aspirational, which is a pretty different trick, and one that Western automakers still seem to struggle with. As always, there is no word regarding a US or European release.
Geely, the Chinese auto giant that also owns Volvo, has just unveiled a new RV that really does not look like it belongs anywhere near the budget end of the market.
The company has just kicked off the presales in China for the Galaxy Starshine 7, with its pricing starting at 112,900 yuan or about $16,550. For that money, buyers get a midsize electric sedan with a sleek fastback silhouette, full-width lighting, a richly trimmed cabin, and even an available dual-motor all-wheel-drive setup that can hit 0 to 100 km/h in 5.4 seconds.
Why it looks too fancy for its price
Geely
Cheap EVs are usually easy to spot because they cut corners somewhere obvious. But the Starshine 7 doesn’t exactly scream entry-level. The official images show a sedan with a clean nose design, sharp light signatures, flush door handles, a panoramic roof, and a cabin dominated by a large central screen and a bright, lounge-like color scheme for its interiors.
The model measures 4,930mm long with a 2,915mm wheelbase. In photos, it lands somewhere between a mainstream electric sedan and something trying very hard to look premium. And at a first glance, it mostly succeeds.
But do the specs keep up?
Geely’s Starshine 7 will be offered in rear-wheel-drive and all-wheel-drive forms. The RWD version uses a 190kW motor, while the AWD model adds a 150kW front motor for a combined 340kW output. The company is also offering two battery options, a 58.4kWh and 73.6kWh, with CLTC range figures of up to 610km depending on the variant.
Geely
Inside, the car gets a 15.4-inch floating center display, which also showcases a premium interior. The pictures also depict wood-like trim, layered materials, and a generally softer look that isn’t often associated with a budget EV.
This model joins the recently announced $15,000 extended-range EV called the Boyue EREV SUV. So the Galaxy Starshine 7 is another reminder of just how aggressive China’s EV market has become. It is trying to make affordability look aspirational, which is a pretty different trick, and one that Western automakers still seem to struggle with. As always, there is no word regarding a US or European release.
Anthropic has introduced a new AI-powered design tool called Claude Design, aimed at helping users create visual content such as prototypes, presentations, and marketing assets through simple conversational inputs. The product, developed under Anthropic Labs, is currently available in research preview for paid Claude subscribers and is being rolled out gradually.
Claude Design is powered by the company’s latest vision model, Claude Opus 4.7, and is positioned as a tool that bridges the gap between technical design expertise and everyday creative needs.
A New Approach To Design Workflows
The core idea behind Claude Design is to simplify the process of creating visual content. Instead of relying on traditional design tools that require manual input and expertise, users can describe what they need, and the AI generates an initial version. From there, designs can be refined through conversation, inline comments, direct edits, or adjustable controls.
ClaudeClaude
The platform supports a wide range of use cases, including creating interactive prototypes, product wireframes, pitch decks, and marketing materials. It also allows teams to quickly explore multiple design directions without the time constraints typically associated with manual workflows.
Built-In Design Systems And Collaboration
One of the key features of Claude Design is its ability to automatically build and apply a company’s design system. During onboarding, the tool can analyse existing design files and codebases to replicate brand elements such as colours, typography, and components.
This ensures consistency across projects without requiring designers to manually enforce guidelines. Teams can also maintain multiple design systems and refine them over time.
Collaboration is another major focus. Users can share designs within their organisation, grant editing access, and work together in real time. The platform also supports exporting projects to formats like PDF, PPTX, and HTML, or integrating with tools such as Canva for further refinement.
Why This Matters For Creators And Teams
Design work often involves multiple iterations, feedback loops, and coordination between teams. Claude Design aims to streamline this process by reducing the time required to move from idea to execution.
For non-designers, the tool lowers the barrier to entry, making it easier to create professional-looking content. For experienced designers, it offers a way to explore more ideas quickly and focus on refinement rather than repetitive tasks.
Early feedback highlighted in the announcement suggests that teams can move from concept to working prototypes in a single session, significantly reducing turnaround time.
What It Means For Users
For users, Claude Design represents a shift toward more accessible and collaborative creative tools. It allows individuals without formal design training to bring ideas to life, while also supporting advanced workflows for professionals.
ClaudeClaude
The integration with other tools and the ability to generate interactive prototypes without coding further expands its potential use cases across industries.
What Comes Next
Anthropic has indicated that additional integrations and features will be introduced in the coming weeks, making it easier to connect Claude Design with existing workflows and tools.
As AI continues to reshape creative industries, tools like Claude Design highlight a growing trend toward conversational interfaces that simplify complex tasks. While still in early preview, the platform offers a glimpse into how design processes may evolve in the near future.
Anthropic has introduced a new AI-powered design tool called Claude Design, aimed at helping users create visual content such as prototypes, presentations, and marketing assets through simple conversational inputs. The product, developed under Anthropic Labs, is currently available in research preview for paid Claude subscribers and is being rolled out gradually.
Claude Design is powered by the company’s latest vision model, Claude Opus 4.7, and is positioned as a tool that bridges the gap between technical design expertise and everyday creative needs.
A New Approach To Design Workflows
The core idea behind Claude Design is to simplify the process of creating visual content. Instead of relying on traditional design tools that require manual input and expertise, users can describe what they need, and the AI generates an initial version. From there, designs can be refined through conversation, inline comments, direct edits, or adjustable controls.
ClaudeClaude
The platform supports a wide range of use cases, including creating interactive prototypes, product wireframes, pitch decks, and marketing materials. It also allows teams to quickly explore multiple design directions without the time constraints typically associated with manual workflows.
Built-In Design Systems And Collaboration
One of the key features of Claude Design is its ability to automatically build and apply a company’s design system. During onboarding, the tool can analyse existing design files and codebases to replicate brand elements such as colours, typography, and components.
This ensures consistency across projects without requiring designers to manually enforce guidelines. Teams can also maintain multiple design systems and refine them over time.
Collaboration is another major focus. Users can share designs within their organisation, grant editing access, and work together in real time. The platform also supports exporting projects to formats like PDF, PPTX, and HTML, or integrating with tools such as Canva for further refinement.
Why This Matters For Creators And Teams
Design work often involves multiple iterations, feedback loops, and coordination between teams. Claude Design aims to streamline this process by reducing the time required to move from idea to execution.
For non-designers, the tool lowers the barrier to entry, making it easier to create professional-looking content. For experienced designers, it offers a way to explore more ideas quickly and focus on refinement rather than repetitive tasks.
Early feedback highlighted in the announcement suggests that teams can move from concept to working prototypes in a single session, significantly reducing turnaround time.
What It Means For Users
For users, Claude Design represents a shift toward more accessible and collaborative creative tools. It allows individuals without formal design training to bring ideas to life, while also supporting advanced workflows for professionals.
ClaudeClaude
The integration with other tools and the ability to generate interactive prototypes without coding further expands its potential use cases across industries.
What Comes Next
Anthropic has indicated that additional integrations and features will be introduced in the coming weeks, making it easier to connect Claude Design with existing workflows and tools.
As AI continues to reshape creative industries, tools like Claude Design highlight a growing trend toward conversational interfaces that simplify complex tasks. While still in early preview, the platform offers a glimpse into how design processes may evolve in the near future.
Weather apps are usually one of the most boring things on your phone. You open one, glance at the temperature, maybe check if it is going to rain, and close it without a second thought. SkyDex tries to fix that by turning the whole thing into a Pokémon-style collecting game. And honestly, I can see the appeal.
After trying out the free version on an iPhone 15, i came away thinking it is genuinely fun wrapped in an app that still feels a little rough around the edges. It is a weather app with a layer of Pokémon experience, which has you fill out a Kanto-style Pokédex while still getting your usual weather info.
How SkyDex works
SkyDex is still primarily a weather app. You get the usual stuff like temperature, hourly forecasts, 10-day forecasts, humidity, wind, precipitation chances, and more. The twist is that changing conditions can trigger different Pokémon encounters, which then get added to your in-app Dex.
Vikhyaat Vivek / Digital Trends
The app can drop different Pokémon based on weather, temperature shifts, time of day, and location changes, with rarity levels ranging from common to legendary. The free version also keeps the core experience intact, only limiting saved locations and adding ads.
The fun bit is that it makes a boring utility app feel alive
This is the best part of my time with it. SkyDex made checking the weather feel more interactive than it has any right to. Rather than opening an app and seeing a forecast, I found myself curious about what weather conditions might unlock something new. That little Pokémon hook does exactly what it is supposed to do: it turns routine into a small game.
Vikhyaat Vivek / Digital Trends
And that matters more than it sounds. A weather app is not supposed to be exciting, but SkyDex makes it feel like there is at least a tiny reward for opening it again.
But it’s still a little undercooked
The catch is that the app does not feel polished enough yet. The free version is absolutely usable, but you have to deal with ads. This is something I can live with but what bothered me more was the UI. In portrait mode, some text and images felt cut off or poorly sized, while landscape orientation looked much better and more stable.
Vikhyaat Vivek / Digital Trends
That doesn’t kill the app’s charm, but it does stop it from feeling as slick as the concept deserves. SkyDex is fun, and I can see why people are into it. Though it does need a cleaner interface before it becomes the kind of weather app I would recommend without hesitation.
Apple’s upcoming smart glasses could sidestep one of the biggest issues facing the category – privacy concerns – by rethinking something as simple as the camera indicator light. According to a recent report by Bloomberg, the company is working on display-free smart glasses that focus on everyday functionality, but with a design approach that may make them feel less intrusive than current offerings.
The device, internally codenamed N50, is expected to arrive around 2026 or 2027 and will function more like a companion to the iPhone than a standalone augmented reality system. Instead of a display, the glasses will rely on features like photo and video capture, voice interactions via Siri, notifications, and media playback.
A Subtle Hardware Shift With Big Implications
What sets Apple’s approach apart is how it plans to handle recording visibility. Unlike existing smart glasses that use small LED indicators, Apple is reportedly experimenting with a more prominent lighting system integrated directly into the camera module.
The design includes vertically oriented lenses surrounded by visible lighting elements, making it harder to hide when recording is active.
This could address a key concern that has plagued smart glasses since their inception: the fear of being recorded without consent.
The Privacy Problem Others Are Still Facing
The issue isn’t theoretical. A report by WIRED highlights how users of Meta’s Ray-Ban smart glasses have attempted to bypass privacy safeguards. Third-party sellers have even promoted accessories like “ghost dots,” designed to dim or block the recording indicator light.
These attempts, while often ineffective due to built-in protections, reveal a broader problem. If users actively try to hide recording signals, the trust required for widespread adoption breaks down.
Even unsuccessful workarounds contribute to the perception that smart glasses can be misused, reinforcing the “creepy” reputation that has limited their acceptance.
Apple’s Strategy: Solve Trust Through Design
Rather than relying solely on software restrictions, Apple appears to be addressing the issue at the hardware level.
By making the recording indicator more visible and integrated into the design, the company is attempting to remove ambiguity. If successful, this could make it significantly harder to use the glasses in a way that feels covert or deceptive.
This aligns with Apple’s broader approach to new product categories. As seen with devices like the iPhone and Apple Watch, the company often enters markets later but focuses on refining user experience and addressing key pain points.
Part Of A Larger AI Wearables Push
The smart glasses are not being developed in isolation. Bloomberg notes that they are part of a broader strategy that includes AI-powered AirPods and other wearable devices designed to interpret the user’s surroundings.
Best Buy
These products will rely on computer vision and Apple Intelligence to provide contextual information, from navigation assistance to real-time reminders.
This suggests that Apple’s goal is not just to build smart glasses, but to create an ecosystem of devices that make AI more ambient and seamlessly integrated into daily life.
What This Means For Users
For consumers, the success of smart glasses will depend as much on perception as on functionality.
If Apple can make its glasses feel transparent and trustworthy, it could overcome one of the biggest barriers to adoption. At the same time, tight integration with the iPhone and Apple’s ecosystem may make the device more useful in everyday scenarios.
What Comes Next
Apple’s smart glasses are still in development, with a launch expected no earlier than 2026 or 2027. Fully featured augmented reality glasses remain further out, likely toward the end of the decade.
Until then, Apple’s focus appears to be on getting the basics right – functionality, usability, and most importantly, trust.
At some point in 2025, Windows stopped feeling like an operating system and started feeling like a demo for AI. Open Notepad to jot something down, and there it was, nudging you to summarize. Fire up Edge, and Copilot would politely wave from the sidebar. Even apps like Microsoft Paint began to feel different, not because they got simpler, but because they suddenly wanted to generate, edit, and enhance images for you.
That’s roughly when the internet did what it does best. It coined a name: Microslop. Crude, catchy, and brutally effective. Borrowing from the broader idea of “AI slop,” which refers to low-quality, mass-produced AI output, the term quickly became shorthand for something more specific.
Not just bad AI, but unwanted AI.
The kind that shows up uninvited, sits too close, and insists on helping when you really just wanted to type a grocery list. It captured a growing frustration that Microsoft’s software was becoming noisier, heavier, and a little less predictable.
Microsoft says it won’t automatically install the Microsoft 365 Copilot app on Windows 11 PCs, at least for now.
This comes as the company faces growing backlash online, with users increasingly mocking it as “Microslop” over its aggressive Copilot push.
The backlash got loud enough that even CEO Satya Nadella publicly pushed back on the idea of AI being dismissed as “slop.” Ironically, that only made the term spread faster. By early 2026, it had become a full-blown cultural shorthand for dissatisfaction with Microsoft’s AI push, even getting banned in some official communities. At that point, this wasn’t just a meme anymore. It was feedback.
The Moment Microsoft Blinked
For a while, it felt like Microsoft would just keep pushing forward. But then, in March 2026, in a surprisingly candid blog post titled “Our commitment to Windows quality,” Microsoft acknowledged what users had been saying for months. The company talked about improving reliability, reducing friction, and making Windows feel smoother and more dependable again. Among other things, Microsoft said that it’d also be cutting down on Copilot’s presence across Windows.
Microsoft
And those weren’t just hollow promises. Across multiple apps, the company has reduced the number of entry points where AI showed up. Features that had been announced earlier, like deeper Copilot integrations in notifications, have quietly been shelved. What’s more, is that apps like Notepad, Photos, and Snipping Tool no longer have visible Copilot hooks.
On paper, it looks like exactly what users had been asking for. Less AI clutter. More focus. Naturally, the narrative became simple. Microsoft had heard the backlash and was scaling things back. But like most simple narratives, this one doesn’t quite hold up.
Why Microsoft Can’t Just “Turn Off” AI
Here’s the thing. Microsoft can’t actually walk away from AI, even if it wants to. This isn’t a feature toggle. It’s the foundation of everything the company is building right now. From Azure infrastructure to Microsoft 365 to Windows itself, AI is deeply baked into the strategy. Billions have already been invested. Entire product lines are being reshaped around it.
Microsoft was an early backer (read: billions of dollars) of OpenAI, heavily integrated ChatGPT in its products, and then borrowed rival Anthropic’s Claude AI to boost Copilot — all while developing its own AI models. The AI push even birthed a whole new breed of laptops with a Copilot+ branding and a dedicated Copilot button on the keyboard deck.
Yeah, “preposterous,” you might say.
Even now, while scaling back visible integrations, Microsoft is still pushing Copilot into enterprise tools, workflows, and services. So what you’re seeing isn’t a retreat. It’s a recalibration. AI isn’t going away. It’s just being repositioned by making it less visible, but silently seeping into the foundations.
Stealth Mode Activated?
You can see this most clearly in the small details. Take, for example, Notepad. A year ago, it had a bright Copilot button sitting right there in the interface. It was obvious, almost eager. In newer builds, that button is gone. In its place is a far more neutral “Writing Tools” icon. The features are still there. Rewrite, summarize, tweak tone. But the branding is gone. The loudness is gone.
Breaking: Microsoft quietly removes Copilot branding from Notepad and Snipping Tool on Windows 11.
Microsoft appears to be doing exactly what it promised after the Windows quality reset.
Notepad has now removed Copilot branding and replaced it with a simpler “Writing tools”… pic.twitter.com/eEmxoIZ2Wm
And this isn’t an isolated case. Across Windows, Microsoft is reducing how often Copilot shows up as a named feature while still keeping the underlying capabilities intact, from AI Features to Advanced Features, and whatnot. This is what some are calling “Stealth-Slop.” AI that hasn’t disappeared, but has learned to stay out of your way. Fewer announcements, more availability.
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What’s fascinating is that Microsoft’s core belief hasn’t changed at all. The company still sees AI as the future of computing. If anything, it’s doubling down behind the scenes. What has changed is the delivery. The first phase was about visibility. Ship AI everywhere. Make sure users see it, notice it, and ultimately, try it. That worked, but it also backfired.
People didn’t just notice AI. They felt overwhelmed by it.
Now we’re in phase two. Integration. Microsoft is being more selective about where AI shows up and how it behaves. Executives have even said they want to focus on AI experiences that are “genuinely useful,” rather than just widely available. It’s a shift from proving capability to proving value.
The Real Shift
Microsoft hasn’t exactly “fixed” the problem, but that might not even be the right way to look at it. The backlash wasn’t about AI being bad; it was about it being everywhere in ways that felt unnecessary and intrusive. That distinction is important. Even now, criticism around forced integrations and limited user control hasn’t fully gone away, but at the same time, Microsoft is clearly trying to clean things up with a more focused, less cluttered Windows experience.
Microsoft
What’s really changing is not the presence of AI, but how it feels. Instead of being a loud, in-your-face feature, AI is being reshaped into something quieter and more natural. The goal now seems to be simple. Make it helpful without making it obvious. Because for AI to actually work at scale, it cannot feel like an add-on. It has to feel like it was always meant to be there.
That’s the lesson Microsoft seems to have learned the hard way. It didn’t remove AI from Windows. It just made sure you wouldn’t notice it quite as much anymore. Microsoft isn’t a slouch in the AI game. Earlier this month, Microsoft announced not one, but three foundation AI models. Its Phi series of open-source small language models is fairly popular and capable.
By next year, Microsoft wants to release its own frontier models that compete with the likes of ChatGPT, Claude, and Gemini. “We must deliver the absolute frontier,” Mustafa Suleyman, chief of Microsoft’s AI efforts, said in an interview. As I said, the AI push is here to stay. I just hope it evolves without muddying up everything that Microsoft offers to hundreds of millions of users across the world — including lifelong die-hards like me!
When it comes to smart glasses, Apple seems to be taking the road less traveled. While others have leaned on big-name eyewear brands to make their tech look fashionable, Apple appears ready to do what it does best: keep everything in-house and call it a day. Competitors have played it smart by teaming up with established eyewear giants. It makes sense. If you’re putting a camera on someone’s face, you might as well make sure it looks like something they’d already wear. Apple, however, doesn’t seem interested in that route. Instead of partnering with brands like Ray-Ban or Oakley, the company is reportedly building its own identity from scratch. Which is a bold move but also a very Apple move. This is the same company that turned wireless earbuds into a fashion statement and made smartwatches feel like personal accessories. If anyone believes it can pull off eyewear without outside help, it’s Apple.
From grand AR dreams to something more grounded
Interestingly, Apple’s current approach is a far cry from where it started. Years ago, the company had a far more ambitious plan for head-worn tech, juggling multiple ideas at once from AR-heavy devices to fully immersive headsets. The vision was futuristic, layered, and, in hindsight, a bit ahead of its time. Fast forward to today, and things look a lot more practical. Instead of jumping straight to full-blown augmented reality glasses, Apple is starting with something simpler: display-free smart glasses that prioritize everyday convenience over visual spectacle. The only product from its original roadmap to reach the market is the Apple Vision Pro. Everything else has either been reworked or pushed further down the timeline.
Digital Trends
Apple’s upcoming glasses aren’t trying to plaster digital overlays in front of your eyes. There’s no built-in display here, which might sound like a limitation, but it’s actually the point. Instead, the glasses are expected to rely on cameras, audio, and tight integration with your iPhone to get things done. Of course, none of this works without a brain behind it. Apple is banking on a significantly improved Siri to tie the whole experience together. The idea is that the glasses can see what you’re looking at, understand the context, and offer relevant information or actions without you needing to ask much.
The Apple way, as always
By skipping partnerships with legacy eyewear brands, Apple is clearly betting on its own design language to carry the product. It wants these glasses to be instantly recognizable. It’s a risky move, sure. But if there’s one thing Apple rarely does, it’s share the spotlight.
Meta
So while Apple’s smart glasses may not come with a famous fashion label attached, that might be the whole point. This isn’t about borrowing credibility, it’s about creating it. And if Apple gets it right, you won’t be asking who made the frames — you’ll already know.
Apple didn’t position its most affordable MacBook as a gaming machine. The MacBook Neo, a budget-leaning laptop that runs on Apple’s A18 Pro chip, the same chip that powers the iPhone 16 Pro models, has been put through a Windows 11 gaming test for YouTuber ETA Prime.
Turns out, the results are genuinely surprising. Using Parallels Desktop, a virtualization app (paid) with 3D hardware acceleration, the channel ran Windows 11 ARM directly on the Neo’s 8GB RAM (allocating 5GB to the virtual environment), and it did better than most people would think it would.
What games actually ran well?
Dirt 3 held 75 fps at 1200p on high settings, while Portal 2 cleared 100 fps on medium settings. Skyrim, on the other hand, maintained roughly 60 fps at 1200p resolution on medium graphics settings, while Marvel Cosmic Invasion averaged around 60 fps at the maximum resolution.
What helped performance was games running as native Windows-on-ARM applications. However, GTA V was among the notable stumbles, as the frame rates through the Parelles weren’t playable at all. However, according to Notebookcheck, the game runs acceptably via Crossover.
MacBook NeoApple
Why does this matter for everyday MacBook Neo users?
For users who work on their Mac but occasionally enjoy playing Windows-only games, MacBook Neo’s ability to run native titles via the Parallels app comes as good news. The cost? Parallels Desktop’s Standard tier costs $99.99 per year, which could add to your weekend leisure sessions.
Anyways, the bigger takeaway is that the MacBook Neo, even with 8GB of RAM (highlighted as a constraint in the video), can run low-to-mid-range Windows games. It also changes the notion around budget Apple hardware being primarily for productivity-based tasks.